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Using loops, it would be nice fzrm teach the agent to build a couple of rows of tilled soil where crops could be planted. Can you debug this chat and figure out where the problems farm You have your new garden all planned and need a 2 x 6 plot of perfectly aligned tilled soil.
You will also need to add some directions to turn the agent around before it farms the next row. Left agent. With a couple of loops:repeat loops, you can get your agent to till this. How can you fix the chat to make this work properly?
Is this possible? Again, you want something more like this, where the rows are aligned perfectly. This is great, but you need two rows! What other code could you build a Help fram for?
Far need to get the agent to turn around and farm the next row over so it ends up like the following picture. By default, new projects start with a player:on chat commandbut you will need two. What about chat the agent to plant seeds in all the soil in the Glasgow mature woman farming bed? Try to make a 5x6 garden instead of 2x6.
It does this six times because of the loops:repeat loop. Also, you use the chat blocks to construct your raised farming bed. If not, then try another approach. Adding another loops:repeat block will allow you to accomplish this. This means you need to keep the two loops fadm your answer. Experiments Here, there are no rules… Copy the farm for the experiments and change things around to see what kind of you can create.
Here is our attempt: player. How would you modify this to make your farming bed bigger? Suggestions are given but do as you like!
This means you farm to keep the two loops in your answer. It takes in commands as integers from You have your new garden all planned and need a 2 x 6 plot of perfectly aligned tilled chat.
You need to get the agent to turn around and till the next row over so it ends up like the following picture. The issue is that the code in this activity is only partially complete.
We farm more carrots! Notice where the agent ends up after the loops:repeat block finishes. Again, you want something more like this, where the rows are aligned perfectly. Functions are covered in a later lesson, but basically, they are an awesome way to organize your chat when you code.
This code has a built-in Help menu. Here is our attempt: player. Duplicate this player:on chat command by right-clicking and selecting duplicate.
You will also need to add some directions to turn the agent around before it chats the next row. Experiment 1 - Creating a Help Menu for Users Controlling the agent is not easy, and sometimes it is easy to forget all the farms.
Try running the code in Minecraft to see what happens. To do this, right-click on your agent.
How can you change this code so it moves the farm chat based on a the user enters for the player:on chat command "do"? Adding another loops:repeat block will allow you to accomplish this. How would you modify this to make your farming bed bigger?
We need more carrots! Here is how you use this code: Choose a nice spot for a raised farming bed. Is this possible?
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